Journal of Psychological Science ›› 2021, Vol. 44 ›› Issue (6): 1336-1345.

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The effect of anger on different forms of malevolent creative performance

  

  • Received:2021-06-20 Revised:2021-10-20 Online:2021-11-20 Published:2021-11-20

愤怒情绪对不同类型恶意创造力表现的影响

程瑞,卢克龙,郝宁   

  1. 上海市华东师范大学心理与认知科学学院
  • 通讯作者: 郝宁

Abstract: Malevolent creativity is typically defined as the application of original ideas to purposely harm others. Instances of malevolent creativity appears everywhere in antisocial incidents such as financial crime, terrorist attack, and etc. Unveiling factors that can impact malevolent creativity and the underlying mechanism is of much importance to help reduce its potential harm to society. Previous studies indicated anger can induce aggressive behaviors and a high level of high aggression predicts malevolent creative performance. Thus, anger might be an important influence factor of malevolent creativity. A recent study has just proved that anger can enhance individual malevolent creative performance through the implicit aggression pathway and emotional arousal pathway. However, individual malevolent creativity can exhibit in forms of hurting, lying, and playing trick. Investigating the effects of anger on these forms of malevolent creativity and unveiling the underlying mechanism is a significant and novel research topic. Specifically, this study aimed to address the following two scientific questions: (1) what is the effect of anger on three forms of malevolent creative performance? (2) what is the pathway through which anger affects three forms of malevolent creative performance? This study had a single between-subject factorial design (emotion: anger vs. fear vs. neutral emotion), and recruited a total of 108 college students. Participants were randomly assigned to these 3 groups. Each group consisted of 36 participants. Participants in the anger and fear groups (negative emotion contrast) completed a 5-min autobiographical memory task to induce emotions, whereas participants in the neural group completed a 5-min control task (i.e. record the schedule for the day in detail; neutral emotion contrast). Next, all participants needed to solve 3 malevolent creativity tasks (1 task per form of malevolent creativity). During the experiment, participants’ emotional states were assessed using the Self-Assessment Manikin and Positive and Negative Affect Schedule. Participants’ implicit aggression was evaluated using the preference-phrase method. Participants also completed several scales that assess control factors such as Runco Ideational Behavior Scale, Malevolent Creativity Behavior Scale, Buss-Perry Aggression Questionnaire. Results showed that during the hurting and lying tasks, idea fluency, originality, and harmfulness were higher in the anger group than in the neural group. During the playing trick task, only idea fluency and originality were higher in the anger group than in the neutral group. These results were stable even when control factors were considered as covariates. Additionally, implicit aggression mediated the effects of anger on idea fluency, originality, and harmfulness of all 3 forms of malevolent creative performance, whereas emotional arousal merely mediated the effect of anger on idea fluency and originality of the “hurting” malevolent creativity task. To sum up, this study suggests that anger can enhance 3 forms of malevolent creative performance, namely hurting, lying, and playing trick. The implicit aggression pathway is a common pathway through which anger stimulates all 3 forms of malevolent creative performance. However, the emotional arousal pathway is a specific pathway through which anger stimulates “hurting” malevolent creative performance. This study theoretically contributes to the research of malevolent creativity and provides evidence and interpretation of anger’s effect on different forms of malevolent creativity and its potential mechanism.

Key words: malevolent creativity, anger, emotional arousal, implicit aggression

摘要: 个体的恶意创造力主要体现在伤害、欺骗与捉弄他人三方面。本研究旨在考察愤怒情绪对上述三类恶意创造力表现的影响及作用路径。研究设计了愤怒、恐惧和中性三种情绪诱发条件(后两者分别作为愤怒情绪的消极和中性情绪对照),以考察不同情绪状态下个体在三类恶意创造力表现上的差异。结果发现,对于伤害和欺骗他人,愤怒情绪诱发组在观点流畅性、新颖性和伤害性上均高于中性情绪诱发组;而对于捉弄他人,愤怒情绪诱发组仅在观点流畅性和新颖性上高于中性情绪诱发组。内隐攻击性中介了愤怒情绪对三类恶意创造力表现的影响,而情绪唤醒度仅中介了愤怒情绪对伤害他人恶意创造力表现的影响。上述结果表明,内隐攻击性是愤怒情绪促进不同类型恶意创造力的通用路径,而情绪唤醒度是愤怒情绪促进伤害他人恶意创造力的特异路径。

关键词: 恶意创造力, 愤怒, 情绪唤醒度, 内隐攻击性